----------------
Hydro Station Entrance
Extra - map_name: rm_a2h01
Extra - minimap_data: [{'x': 41, 'y': 21}, {'x': 42, 'y': 21}, {'x': 43, 'y': 21}, {'x': 44, 'y': 21}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Horizontal Dock to Hydro Station Exterior; Heals? False
  * Layers: default
  * 2-Tiles High Dock to Hydro Station Exterior/Horizontal Dock to Hydro Station Entrance
  > Door to Main Caves
      Tunnel Climb

> Door to Main Caves; Heals? False
  * Layers: default
  * Open Transition to Grave Grotto/Door to Hydro Station
  * Extra - instance_id: 109738
  * Extra - facing: left
  * Extra - x: 1280
  * Extra - y: 160
  * Extra - is_area_transition: True
  > Horizontal Dock to Hydro Station Exterior
      Morph Ball
  > Event - Alpha
      Defeat non-dodging Alpha

> Event - Alpha; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Entrance Alpha
  > Door to Main Caves
      Trivial
  > Pickup (Alpha)
      Trivial

> Pickup (Alpha); Heals? False
  * Layers: default
  * Pickup 355; Category? Minor
  * Extra - object_name: oItemDNA_355
  > Event - Alpha
      Trivial

----------------
Hydro Station Exterior
Extra - map_name: rm_a2h02
Extra - minimap_data: [{'x': 29, 'y': 18}, {'x': 29, 'y': 19}, {'x': 29, 'y': 20}, {'x': 29, 'y': 21}, {'x': 29, 'y': 22}, {'x': 30, 'y': 18}, {'x': 30, 'y': 19}, {'x': 30, 'y': 20}, {'x': 30, 'y': 21}, {'x': 30, 'y': 22}, {'x': 31, 'y': 18}, {'x': 31, 'y': 19}, {'x': 31, 'y': 20}, {'x': 31, 'y': 21}, {'x': 31, 'y': 22}, {'x': 32, 'y': 16}, {'x': 32, 'y': 17}, {'x': 32, 'y': 18}, {'x': 32, 'y': 19}, {'x': 33, 'y': 16}, {'x': 33, 'y': 17}, {'x': 33, 'y': 18}, {'x': 33, 'y': 19}, {'x': 34, 'y': 16}, {'x': 34, 'y': 17}, {'x': 35, 'y': 16}, {'x': 35, 'y': 17}, {'x': 36, 'y': 16}, {'x': 36, 'y': 17}, {'x': 37, 'y': 16}, {'x': 37, 'y': 17}, {'x': 37, 'y': 18}, {'x': 37, 'y': 19}, {'x': 37, 'y': 20}, {'x': 38, 'y': 16}, {'x': 38, 'y': 17}, {'x': 38, 'y': 18}, {'x': 38, 'y': 19}, {'x': 38, 'y': 20}, {'x': 39, 'y': 19}, {'x': 39, 'y': 20}, {'x': 39, 'y': 21}, {'x': 40, 'y': 19}, {'x': 40, 'y': 20}, {'x': 40, 'y': 21}]
Extra - light_level: 0
Extra - comment: liquid info intentionally left blank, due to room having multiple states.
Extra - enemy_data: {'109745': 'oChuteLeech', '109746': 'oChuteLeech', '109747': 'oChuteLeech', '109748': 'oChuteLeech', '109749': 'oChuteLeech', '109750': 'oChuteLeech', '109751': 'oChuteLeech', '109819': 'oSenjoo', '109820': 'oSenjoo', '109821': 'oSenjoo', '109822': 'oSenjoo', '109823': 'oSenjoo', '109824': 'oSenjoo', '109825': 'oSenjoo', '109826': 'oSenjoo', '109827': 'oSenjoo', '109828': 'oSenjoo', '110078': 'oBlobThrowerLand', '110079': 'oBlobThrowerLand', '110083': 'oBlobThrowerLand', '110084': 'oBlobThrowerLand', '109813': 'oMoheek', '109814': 'oMoheek', '109815': 'oMoheek', '109816': 'oMoheek', '109817': 'oMoheek', '109818': 'oMoheek', '109829': 'oMoheek', '109830': 'oMoheek'}
> Horizontal Dock to Hydro Station Entrance; Heals? False
  * Layers: default
  * 2-Tiles High Dock to Hydro Station Entrance/Horizontal Dock to Hydro Station Exterior
  > Door to Broken Save Station
      Trivial
  > Vertical Dock to Arachnus Save Station
      Any of the following:
          Space Jump Wall
          Speed Booster and Shinesparking Tricks (Beginner)
  > Pickup (Missile Tank)
      Can Use Spider Ball

> Door to Broken Save Station; Heals? False
  * Layers: default
  * Open Transition to Broken Save Station/Door to Hydro Station Exterior
  * Extra - instance_id: 110049
  * Extra - facing: right
  * Extra - x: 3200
  * Extra - y: 1360
  > Horizontal Dock to Hydro Station Entrance
      Trivial

> Door to Inner Save Station; Heals? False
  * Layers: default
  * Open Transition to Inner Save Station/Door to Hydro Station Exterior
  * Extra - instance_id: 110050
  * Extra - facing: left
  * Extra - x: 960
  * Extra - y: 1360
  > Door to Water Turbine Station
      Trivial
  > Horizontal Dock to Breeding Grounds Entrance (Bottom)
      Trivial
  > Middle Left
      Power Grip or Hijump Wall

> Door to Inner Alpha Nest North; Heals? False
  * Layers: default
  * Open Transition to Inner Alpha Nest North/Door to Hydro Station Exterior
  * Extra - instance_id: 110051
  * Extra - facing: left
  * Extra - x: 1600
  * Extra - y: 912
  > Middle Left
      Morph Ball

> Tunnel to Inner Alpha Nest North; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Inner Alpha Nest North/Tunnel to Hydro Station Exterior
  > Door to Broken Save Station
      Trivial

> Vertical Dock to Arachnus Save Station; Heals? False
  * Layers: default
  * 2-Tiles Wide Dock to Arachnus Save Station/Vertical Dock to Hydro Station Exterior
  > Tunnel to Inner Alpha Nest North
      Trivial
  > Horizontal Dock to Exterior Alpha Nest
      Any of the following:
          Space Jump
          # IBJ
          Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
          # Shinespark to the left
          Speed Booster and Shinesparking Tricks (Beginner)
          All of the following:
              # Highjump
              Hi-Jump Boots
              Any of the following:
                  Power Grip
                  Morph Ball and Morph Glide (Beginner)
                  Walljump (Advanced) and Can Walljump
  > Pickup (Missile Tank)
      Any of the following:
          Space Jump
          # Shinespark
          Speed Booster and Shinesparking Tricks (Beginner)
          # IBJ
          Infinite Bomb Jumping (Advanced) and Can IBJ and Can Use Bombs
          All of the following:
              # Morph Glide
              Morph Ball
              Any of the following:
                  Any of the following:
                      # Without HJ
                      Morph Glide (Expert)
                      All of the following:
                          Morph Glide (Intermediate)
                          Any of the following:
                              Power Grip
                              Walljump (Intermediate) and Can Walljump
                  # With HJ
                  Hi-Jump Boots and Morph Glide (Beginner)

> Door to Water Turbine Station; Heals? False
  * Layers: default
  * Hydro Station Water Turbine to Water Turbine Station/Door to Hydro Station Exterior; Dock Lock Rando incompatible with: Screw Attack Door, Spider Ball Door
  * Extra - door_instance_id: 110043
  > Door to Inner Save Station
      Trivial

> Horizontal Dock to Exterior Alpha Nest; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Exterior Alpha Nest/Horizontal Dock to Hydro Station Exterior
  > Horizontal Dock to Breeding Grounds Entrance (Top)
      Can Use Spider Ball
  > Middle Left
      Trivial

> Horizontal Dock to Breeding Grounds Entrance (Top); Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Entrance/Horizontal Dock to Hydro Station Exterior (Top)
  > Horizontal Dock to Breeding Grounds Entrance (Bottom)
      Trivial

> Horizontal Dock to Breeding Grounds Entrance (Bottom); Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Entrance/Horizontal Dock to Hydro Station Exterior (Bottom)
  > Door to Inner Save Station
      Trivial
  > Horizontal Dock to Breeding Grounds Entrance (Top)
      Any of the following:
          Space Jump
          # IBJ
          Infinite Bomb Jumping (Advanced) and Can IBJ and Can Use Bombs
          # Damage boost WJ
          Hi-Jump Boots and Walljump (Advanced) and Can Walljump

> Middle Left; Heals? False
  * Layers: default
  > Door to Inner Save Station
      Trivial
  > Door to Inner Alpha Nest North
      Morph Ball
  > Vertical Dock to Arachnus Save Station
      Any of the following:
          Space Jump
          All of the following:
              Hi-Jump Boots
              Any of the following:
                  Power Grip
                  Walljump (Beginner) and Can Walljump
          # Shinespark from room on the right
          Morph Ball and Speed Booster and Shinesparking Tricks (Beginner) and Disabled Entrance Rando and Disabled Shuffled Open Transitions
          All of the following:
              # Get up via Spider Ball
              Can Use Spider Ball
              Any of the following:
                  Mid-Air Morph (Beginner) or Can Use Bombs or Can Use Spring Ball
                  # From right room
                  After Metroids Area 2 - Interior Upper Alpha and Disabled Entrance Rando and Disabled Shuffled Open Transitions
          # IBJ
          Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
          # WJ up: https://www.youtube.com/watch?v=Dk761p7pP78
          Walljump (Advanced) and Can Walljump
  > Horizontal Dock to Breeding Grounds Entrance (Top)
      # Shinespark from the room on the right
      Morph Ball and Speed Booster and Shinesparking Tricks (Beginner) and Disabled Entrance Rando and Disabled Shuffled Open Transitions

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 163; Category? Minor
  * Extra - object_name: oItemM_163
  > Door to Broken Save Station
      Trivial
  > Vertical Dock to Arachnus Save Station
      Can Use Spider Ball
  > Horizontal Dock to Exterior Alpha Nest
      Can Use Spider Ball

----------------
Exterior Alpha Nest
Extra - map_name: rm_a2h03
Extra - minimap_data: [{'x': 30, 'y': 17}, {'x': 31, 'y': 17}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Horizontal Dock to Hydro Station Exterior; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Hydro Station Exterior/Horizontal Dock to Exterior Alpha Nest
  > Event - Alpha
      Defeat dodging Alpha

> Event - Alpha; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Exterior Alpha
  > Horizontal Dock to Hydro Station Exterior
      Trivial
  > Pickup (Alpha)
      Trivial

> Pickup (Alpha); Heals? False
  * Layers: default
  * Pickup 356; Category? Minor
  * Extra - object_name: oItemDNA_356
  > Event - Alpha
      Trivial

----------------
Broken Save Station
Extra - map_name: rm_a2a01
Extra - minimap_data: [{'x': 38, 'y': 21}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Autrack Corridor; Heals? False
  * Layers: default
  * Open Transition to Autrack Corridor/Door to Broken Save Station
  * Extra - instance_id: 110172
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 160
  > Door to Hydro Station Exterior
      Trivial

> Door to Hydro Station Exterior; Heals? False
  * Layers: default
  * Open Transition to Hydro Station Exterior/Door to Broken Save Station
  * Extra - instance_id: 110173
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 160
  > Door to Autrack Corridor
      Trivial

----------------
Inner Save Station
Extra - map_name: rm_a2a01A
Extra - minimap_data: [{'x': 32, 'y': 21}]
Extra - unlocked_save_station: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Save Station; Heals? True; Spawn Point; Default Node
  * Layers: default
  * Extra - save_room: 6
  > Door to Hydro Station Exterior
      Trivial
  > Door to Autrack Corridor
      Trivial

> Door to Hydro Station Exterior; Heals? False
  * Layers: default
  * Open Transition to Hydro Station Exterior/Door to Inner Save Station
  * Extra - instance_id: 110200
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 160
  > Save Station
      Trivial

> Door to Autrack Corridor; Heals? False
  * Layers: default
  * Open Transition to Autrack Corridor/Door to Inner Save Station
  * Extra - instance_id: 110201
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 160
  > Save Station
      Trivial

----------------
Autrack Corridor
Extra - map_name: rm_a2a02
Extra - minimap_data: [{'x': 33, 'y': 21}, {'x': 34, 'y': 21}, {'x': 35, 'y': 21}, {'x': 36, 'y': 21}, {'x': 37, 'y': 21}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'110206': 'oAutrack', '110207': 'oAutrack', '110208': 'oAutrack'}
> Door to Inner Save Station; Heals? False
  * Layers: default
  * Open Transition to Inner Save Station/Door to Autrack Corridor
  * Extra - instance_id: 110263
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 160
  > Door to Broken Save Station
      Morph Ball

> Door to Broken Save Station; Heals? False
  * Layers: default
  * Open Transition to Broken Save Station/Door to Autrack Corridor
  * Extra - instance_id: 110264
  * Extra - facing: left
  * Extra - x: 1600
  * Extra - y: 160
  > Door to Inner Save Station
      Morph Ball

----------------
Autrack Corridor Right Water Pipe
Extra - map_name: rm_a2a02A
Extra - minimap_data: []
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Vertical Dock to Varia Chamber Access Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Varia Chamber Access Water Pipe/Vertical Dock to Autrack Corridor Right Water Pipe
  > Vertical Dock to Wave Beam Chamber Access
      Trivial

> Vertical Dock to Wave Beam Chamber Access; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Wave Beam Chamber Access/Vertical Dock to Autrack Corridor Right Water Pipe
  > Vertical Dock to Varia Chamber Access Water Pipe
      Any of the following:
          Space Jump or Can Use Spider Ball
          Morph Ball and Disabled Entrance Rando
          Hi-Jump Boots and Walljump (Intermediate) and Can Walljump
          Walljump (Advanced) and Can Walljump

----------------
Autrack Corridor Left Water Pipe
Extra - map_name: rm_a2a02B
Extra - minimap_data: []
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Vertical Dock to Wave Beam Chamber Access Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Wave Beam Chamber Access Water Pipe/Vertical Dock to Autrack Corridor Left Water Pipe
  > Vertical Dock to Varia Chamber Access
      Any of the following:
          Space Jump or Can Use Spider Ball
          Morph Ball and After Metroids Area 2 - Interior Lower Alpha and Disabled Entrance Rando
          Hi-Jump Boots and Walljump (Intermediate) and Can Walljump
          Walljump (Advanced) and Can Walljump

> Vertical Dock to Varia Chamber Access; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Varia Chamber Access/Vertical Dock to Autrack Corridor Left Water Pipe
  > Vertical Dock to Wave Beam Chamber Access Water Pipe
      Trivial

----------------
Arachnus Save Station
Extra - map_name: rm_a2a03
Extra - minimap_data: [{'x': 35, 'y': 18}, {'x': 36, 'y': 18}]
Extra - unlocked_save_station: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Vertical Dock to Hydro Station Exterior; Heals? False
  * Layers: default
  * 2-Tiles Wide Dock to Hydro Station Exterior/Vertical Dock to Arachnus Save Station
  > Save Station
      Trivial

> Save Station; Heals? True; Spawn Point; Default Node
  * Layers: default
  * Extra - save_room: 8
  > Vertical Dock to Hydro Station Exterior
      Trivial
  > Door to Arachnus Arena
      All of the following:
          # Able to go through lower path
          Can Use Any Bombs
          Any of the following:
              # A way to get into the shoot block tunnel
              Tunnel Climb
              All of the following:
                  Mid-Air Morph (Advanced)
                  Any of the following:
                      Hi-Jump Boots or Space Jump
                      Walljump (Advanced) and Can Walljump

> Door to Arachnus Arena; Heals? False
  * Layers: default
  * Missile Door to Arachnus Arena/Door to Arachnus Save Station; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 110421
  > Save Station
      All of the following:
          Power Grip Wall
          Any of the following:
              Tunnel Climb
              Morph Ball and Mid-Air Morph (Intermediate)

----------------
Arachnus Arena
Extra - map_name: rm_a2a04
Extra - minimap_data: [{'x': 34, 'y': 18}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Arachnus Save Station; Heals? False
  * Layers: default
  * Normal Door to Arachnus Save Station/Door to Arachnus Arena; Dock Lock Rando incompatible with: Hydro Station Water Turbine, Research Site Open Hatch
  * Extra - door_instance_id: 110437
  > Event - Arachnus
      All of the following:
          Can Shoot
          Any of the following:
              # Item requirements
              All of the following:
                  Can Use Bombs
                  Hi-Jump Boots or Space Jump or Combat (Beginner)
                  Long Beam or Combat (Intermediate)
              Morph Ball and Power Bombs ≥ 3
          Any of the following:
              # Energy requirements
              Combat (Advanced) or Normal Damage ≥ 200
              Combat (Beginner) and Normal Damage ≥ 150
              Combat (Intermediate) and Normal Damage ≥ 100
          # Fusion Mode requirements
          Disabled Fusion Mode or Can Shoot Missile or Can Shoot Super Missile
  > Pickup (Spring Ball)
      After Boss - Arachnus Defeated

> Event - Arachnus; Heals? False
  * Layers: default
  * Event Boss - Arachnus Defeated
  > Door to Arachnus Save Station
      Trivial

> Pickup (Spring Ball); Heals? False
  * Layers: default
  * Pickup 3; Category? Major
  * Extra - object_name: oItemJumpBall
  > Door to Arachnus Save Station
      Trivial

----------------
Inner Alpha Nest North
Extra - map_name: rm_a2a05
Extra - minimap_data: [{'x': 34, 'y': 19}, {'x': 35, 'y': 19}, {'x': 36, 'y': 19}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Hydro Station Exterior; Heals? False
  * Layers: default
  * Open Transition to Hydro Station Exterior/Door to Inner Alpha Nest North
  * Extra - instance_id: 110489
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 192
  > Vertical Dock to Varia Chamber Access Water Pipe
      Can Use Any Bombs and High Mid-Air Morph Tunnel Climb
  > Event - Alpha
      Defeat dodging Alpha

> Tunnel to Hydro Station Exterior; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Hydro Station Exterior/Tunnel to Inner Alpha Nest North
  > Pickup (Missile Tank)
      Morph Ball

> Vertical Dock to Varia Chamber Access Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Varia Chamber Access Water Pipe/Vertical Dock to Inner Alpha Nest North
  > Door to Hydro Station Exterior
      All of the following:
          Can Use Any Bombs
          Any of the following:
              Mid-Air Morph (Beginner) or Tunnel Climb
              # Movement directly from pipe to tunnel
              Movement (Beginner) and Disabled Entrance Rando

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 152; Category? Minor
  * Extra - object_name: oItemM_152
  > Tunnel to Hydro Station Exterior
      Morph Ball

> Event - Alpha; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Interior Upper Alpha
  > Door to Hydro Station Exterior
      Trivial
  > Pickup (Alpha)
      Trivial

> Pickup (Alpha); Heals? False
  * Layers: default
  * Pickup 357; Category? Minor
  * Extra - object_name: oItemDNA_357
  > Event - Alpha
      Trivial

----------------
Varia Chamber Access
Extra - map_name: rm_a2a06
Extra - minimap_data: [{'x': 34, 'y': 20}, {'x': 35, 'y': 20}, {'x': 36, 'y': 20}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'110516': 'oAutrack', '110519': 'oSenjoo', '110520': 'oSenjoo'}
> Door to Varia Chamber; Heals? False
  * Layers: default
  * Missile Door to Varia Chamber/Door to Varia Chamber Access
  * Extra - door_instance_id: 110608
  > Vertical Dock to Autrack Corridor Left Water Pipe
      Tunnel Climb
  > Top tunnel
      All of the following:
          Can Use Any Bombs
          Any of the following:
              # A way to get into the hole
              Can Use Spider Ball
              # IBJ
              Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
              All of the following:
                  # From non-morph
                  Any of the following:
                      Hi-Jump Boots or Space Jump
                      Walljump (Intermediate) and Can Walljump
                  Power Grip or Mid-Air Morph (Intermediate)

> Vertical Dock to Autrack Corridor Left Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Autrack Corridor Left Water Pipe/Vertical Dock to Varia Chamber Access
  > Door to Varia Chamber
      Any of the following:
          High Mid-Air Morph Tunnel Climb
          # Movement directly from pipe to tunnel
          Morph Ball and After Metroids Area 2 - Interior Lower Alpha and Movement (Beginner) and Disabled Entrance Rando

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 159; Category? Minor
  * Extra - object_name: oItemM_159
  > Top tunnel
      All of the following:
          Can Use Any Bombs
          Mid-Air Morph (Advanced) or Tunnel Climb

> Top tunnel; Heals? False
  * Layers: default
  > Door to Varia Chamber
      Can Use Any Bombs
  > Pickup (Missile Tank)
      Can Use Any Bombs

----------------
Varia Chamber Access Water Pipe
Extra - map_name: rm_a2a06A
Extra - minimap_data: []
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Vertical Dock to Inner Alpha Nest North; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Inner Alpha Nest North/Vertical Dock to Varia Chamber Access Water Pipe
  > Vertical Dock to Autrack Corridor Right Water Pipe
      Morph Ball

> Vertical Dock to Autrack Corridor Right Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Autrack Corridor Right Water Pipe/Vertical Dock to Varia Chamber Access Water Pipe
  > Vertical Dock to Inner Alpha Nest North
      All of the following:
          Morph Ball
          Any of the following:
              Disabled Entrance Rando or Can Use Spider Ball
              All of the following:
                  Any of the following:
                      # To Climb
                      Space Jump
                      Walljump (Intermediate) and Can Walljump
                  # To climb into tunnel
                  Power Grip or Mid-Air Morph (Intermediate)

----------------
Varia Chamber
Extra - map_name: rm_a2a07
Extra - minimap_data: [{'x': 32, 'y': 20}, {'x': 33, 'y': 20}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Varia Chamber Access; Heals? False
  * Layers: default
  * Normal Door to Varia Chamber Access/Door to Varia Chamber
  * Extra - door_instance_id: 110748
  > Pickup (Varia Suit)
      Can Use Any Bombs

> Pickup (Varia Suit); Heals? False
  * Layers: default
  * Pickup 5; Category? Major
  * Extra - object_name: oItemVaria
  > Door to Varia Chamber Access
      Can Use Any Bombs and Low Mid-Air Morph Tunnel Climb

----------------
Water Turbine Station
Extra - map_name: rm_a2a08
Extra - minimap_data: [{'x': 32, 'y': 22}, {'x': 32, 'y': 23}]
Extra - light_level: 0
Extra - comment: liquid info intentionally left blank, due to room having multiple states.
> Door to Hydro Station Exterior; Heals? False
  * Layers: default
  * Normal Door to Hydro Station Exterior/Door to Water Turbine Station
  * This door has been changed in rando. It is indeed now a normal blue door, not
an open transition!
  * Extra - door_instance_id: 400002
  > Event - Water Lowered
      Trivial

> Door to Inner Alpha Nest South; Heals? False
  * Layers: default
  * Open Transition to Inner Alpha Nest South/Door to Water Turbine Station
  * Extra - instance_id: 110796
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 448
  > Event - Bottom Water Turbine
      Trivial

> Horizontal Dock to Water Turbine Station Pipe; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Water Turbine Station Pipe/Horizontal Dock to Water Turbine Station
  > Event - Bottom Water Turbine
      Screw Attack or Disabled Screw Attack Pipe Blocks

> Event - Water Lowered; Heals? False
  * Layers: default
  * Event Area 2 - Hydro Station Exterior Water Lowered
  > Door to Hydro Station Exterior
      Trivial
  > Event - Top Water Turbine
      After Area 2 - Hydro Station Top Water Turbine Destroyed or Destroy Turbine
  > Pickup (Missile Tank)
      Can Use Any Bombs and Power Grip Wall

> Event - Top Water Turbine; Heals? False
  * Layers: default
  * Event Area 2 - Hydro Station Top Water Turbine Destroyed
  > Event - Water Lowered
      Power Grip Wall
  > Event - Middle Water Turbine
      After Area 2 - Hydro Station Middle Water Turbine Destroyed or Destroy Turbine

> Event - Middle Water Turbine; Heals? False
  * Layers: default
  * Event Area 2 - Hydro Station Middle Water Turbine Destroyed
  > Event - Top Water Turbine
      Power Grip Wall
  > Event - Bottom Water Turbine
      After Area 2 - Hydro Station Bottom Water Turbine Destroyed or Destroy Turbine

> Event - Bottom Water Turbine; Heals? False
  * Layers: default
  * Event Area 2 - Hydro Station Bottom Water Turbine Destroyed
  > Door to Inner Alpha Nest South
      Trivial
  > Horizontal Dock to Water Turbine Station Pipe
      Screw Attack or Disabled Screw Attack Pipe Blocks
  > Event - Middle Water Turbine
      Power Grip Wall

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 150; Category? Minor
  * Extra - object_name: oItemM_150
  > Event - Water Lowered
      Can Use Any Bombs

----------------
Inner Alpha Nest South
Extra - map_name: rm_a2a09
Extra - minimap_data: [{'x': 33, 'y': 23}, {'x': 34, 'y': 23}, {'x': 35, 'y': 23}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 192, 'should_wave': True, 'wave_speed': 0.01, 'wave_height': 0.1}
> Door to Water Turbine Station; Heals? False
  * Layers: default
  * Open Transition to Water Turbine Station/Door to Inner Alpha Nest South
  * Extra - instance_id: 110869
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 208
  > Vertical Dock to Wave Beam Chamber Access Water Pipe
      Any of the following:
          Hi-Jump Boots or Space Jump or Can Use Spider Ball
          # Use water pipe
          Morph Ball and After Metroids Area 2 - Interior Lower Alpha
          # Shinespark up
          Gravity Suit and Speed Booster and Shinesparking Tricks (Intermediate)
          Walljump (Intermediate) and Can Walljump
  > Door to Inner Hydro Station Pipe
      Screw Attack or Disabled Screw Attack Pipe Blocks
  > Event - Alpha
      Defeat dodging Alpha
  > Pickup (Missile Tank)
      Any of the following:
          Any of the following:
              # Get into the hole
              All of the following:
                  # Shinespark up
                  Gravity Suit and Morph Ball and Speed Booster and Shinesparking Tricks (Beginner)
                  Any of the following:
                      Power Grip or Can Use Spring Ball
                      # Shinespark + WJ https://www.youtube.com/watch?v=mQahK4kIL3w
                      Mid-Air Morph (Advanced) and Walljump (Intermediate) and Can Walljump
              All of the following:
                  # Hijump Tunnel Climb, but without the Walljump
                  Morph Ball
                  Any of the following:
                      # A way to get into the hole
                      Can Use Spider Ball
                      All of the following:
                          # Jump in via HJ
                          Hi-Jump Boots
                          Any of the following:
                              Power Grip
                              Mid-Air Morph (Advanced) and Walljump (Intermediate) and Can Walljump
                      All of the following:
                          # Midair morph combo
                          Space Jump
                          Power Grip or Mid-Air Morph (Intermediate)
                      # CBJ - TODO: record this with a mid air morph + WJ. That should be advanced or expert.
                      Charged Bomb Jump (Intermediate) and Can Use Charged Bomb Jump
          # Glide from waterjet: https://youtu.be/qX1PhEM63N8
          Morph Ball and Power Grip and Morph Glide (Ludicrous) and Walljump (Advanced) and Can Walljump
          # IBJ https://www.youtube.com/watch?v=-dcePWj-7jI
          Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs

> Vertical Dock to Wave Beam Chamber Access Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Wave Beam Chamber Access Water Pipe/Vertical Dock to Inner Alpha Nest South
  > Door to Water Turbine Station
      Trivial

> Door to Inner Hydro Station Pipe; Heals? False
  * Layers: default
  * Open Transition to Inner Hydro Station Pipe/Door to Inner Alpha Nest South
  * Extra - instance_id: 110877
  * Extra - facing: left
  * Extra - x: 960
  * Extra - y: 144
  > Door to Water Turbine Station
      Screw Attack or Disabled Screw Attack Pipe Blocks

> Event - Alpha; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Interior Lower Alpha
  > Door to Water Turbine Station
      Trivial
  > Pickup (Alpha)
      Trivial

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 151; Category? Minor
  * Extra - object_name: oItemM_151
  > Door to Water Turbine Station
      Morph Ball

> Pickup (Alpha); Heals? False
  * Layers: default
  * Pickup 358; Category? Minor
  * Extra - object_name: oItemDNA_358
  > Event - Alpha
      Trivial

----------------
Wave Beam Chamber
Extra - map_name: rm_a2a10
Extra - minimap_data: [{'x': 33, 'y': 22}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Wave Beam Chamber Access; Heals? False
  * Layers: default
  * Normal Door to Wave Beam Chamber Access/Door to Wave Beam Chamber
  * Extra - door_instance_id: 110894
  > Pickup (Wave Beam)
      Trivial

> Pickup (Wave Beam); Heals? False
  * Layers: default
  * Pickup 12; Category? Major
  * Extra - object_name: oItemWBeam
  > Door to Wave Beam Chamber Access
      Trivial

----------------
Wave Beam Chamber Access
Extra - map_name: rm_a2a11
Extra - minimap_data: [{'x': 34, 'y': 22}, {'x': 35, 'y': 22}, {'x': 36, 'y': 22}, {'x': 37, 'y': 22}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'110914': 'oAutoad', '110915': 'oAutoad', '110916': 'oWallfire2'}
> Door to Wave Beam Chamber; Heals? False
  * Layers: default
  * Missile Door to Wave Beam Chamber/Door to Wave Beam Chamber Access
  * Extra - door_instance_id: 111055
  > Left Wallfire
      Can Use Any Bombs

> Vertical Dock to Autrack Corridor Right Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Autrack Corridor Right Water Pipe/Vertical Dock to Wave Beam Chamber Access
  > Waterpipe
      Trivial

> Door to Shootblock Stairway; Heals? False
  * Layers: default
  * Open Transition to Shootblock Stairway/Door to Wave Beam Chamber Access
  * Extra - instance_id: 111054
  * Extra - facing: left
  * Extra - x: 1280
  * Extra - y: 160
  > Waterpipe
      Can Use Any Bombs

> Waterpipe; Heals? False
  * Layers: default
  > Vertical Dock to Autrack Corridor Right Water Pipe
      Any of the following:
          Hi-Jump Boots or Morph Ball or Space Jump
          Walljump (Intermediate) and Can Walljump
  > Door to Shootblock Stairway
      Can Use Any Bombs
  > Left Wallfire
      All of the following:
          Can Use Any Bombs
          # A way to get into hole
          Mid-Air Morph (Intermediate) or Tunnel Climb

> Left Wallfire; Heals? False
  * Layers: default
  > Door to Wave Beam Chamber
      Can Use Any Bombs
  > Waterpipe
      Can Use Any Bombs

----------------
Wave Beam Chamber Access Water Pipe
Extra - map_name: rm_a2a11A
Extra - minimap_data: []
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Vertical Dock to Autrack Corridor Left Water Pipe; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Autrack Corridor Left Water Pipe/Vertical Dock to Wave Beam Chamber Access Water Pipe
  > Vertical Dock to Inner Alpha Nest South
      Trivial

> Vertical Dock to Inner Alpha Nest South; Heals? False
  * Layers: default
  * 1-Tiles Wide Dock to Inner Alpha Nest South/Vertical Dock to Wave Beam Chamber Access Water Pipe
  > Vertical Dock to Autrack Corridor Left Water Pipe
      Any of the following:
          Space Jump or Can Use Spider Ball
          Morph Ball and After Metroids Area 2 - Interior Lower Alpha and Disabled Entrance Rando
          Hi-Jump Boots and Walljump (Intermediate) and Can Walljump
          Walljump (Advanced) and Can Walljump

----------------
Shootblock Stairway
Extra - map_name: rm_a2a12
Extra - minimap_data: [{'x': 38, 'y': 22}, {'x': 38, 'y': 23}, {'x': 38, 'y': 24}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Wave Beam Chamber Access; Heals? False
  * Layers: default
  * Open Transition to Wave Beam Chamber Access/Door to Shootblock Stairway
  * Extra - instance_id: 111183
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 160
  > Middle
      Trivial

> Door to Hi-Jump Chamber Access; Heals? False
  * Layers: default
  * Open Transition to Hi-Jump Chamber Access/Door to Shootblock Stairway
  * Extra - instance_id: 111186
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 400
  > Middle
      Trivial

> Horizontal Dock to Autoad Playground; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Autoad Playground/Horizontal Dock to Shootblock Stairway
  * Extra - instance_id: 111187
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 640
  > Middle
      Trivial

> Door to Inner Hydro Station Pipe; Heals? False
  * Layers: default
  * Open Transition to Inner Hydro Station Pipe/Door to Shootblock Stairway
  * Extra - instance_id: 111194
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 384
  > Middle
      Screw Attack or Disabled Screw Attack Pipe Blocks

> Middle; Heals? False
  * Layers: default
  > Door to Wave Beam Chamber Access
      Trivial
  > Door to Hi-Jump Chamber Access
      Trivial
  > Horizontal Dock to Autoad Playground
      Trivial
  > Door to Inner Hydro Station Pipe
      Screw Attack or Disabled Screw Attack Pipe Blocks

----------------
Hi-Jump Chamber Access
Extra - map_name: rm_a2a13
Extra - minimap_data: [{'x': 39, 'y': 23}, {'x': 39, 'y': 24}, {'x': 39, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'111210': 'oWallfire2', '111211': 'oWallfire2', '111212': 'oWallfire2', '111213': 'oWallfire2', '111214': 'oWallfire2', '111215': 'oWallfire2'}
> Door to Hi-Jump Chamber; Heals? False
  * Layers: default
  * Missile Door to Hi-Jump Chamber/Door to Hi-Jump Chamber Access
  * Extra - door_instance_id: 111244
  > Door to Shootblock Stairway
      Any of the following:
          Enabled Septogg Helpers
          Any of the following:
              # Get up w/o Septogg
              Hi-Jump Boots or Space Jump
              # Spider Method
              Movement (Advanced) and Can Use Spider Ball
              # CBJ method
              Charged Bomb Jump (Advanced) and Can Use Charged Bomb Jump
              # IBJ method
              Infinite Bomb Jumping (Advanced) and Can IBJ and Can Use Bombs
              # WJ method
              Walljump (Expert) and Can Walljump

> Door to Shootblock Stairway; Heals? False
  * Layers: default
  * Open Transition to Shootblock Stairway/Door to Hi-Jump Chamber Access
  * Extra - instance_id: 111242
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 160
  > Door to Hi-Jump Chamber
      Trivial

----------------
Hi-Jump Chamber
Extra - map_name: rm_a2a14
Extra - minimap_data: [{'x': 38, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Hi-Jump Chamber Access; Heals? False
  * Layers: default
  * Normal Door to Hi-Jump Chamber Access/Door to Hi-Jump Chamber
  * Extra - door_instance_id: 111277
  > Tunnel to Hydro Station Basement
      Can Use Any Bombs and Tunnel Climb
  > Pickup (Hi-Jump Boots)
      Trivial

> Tunnel to Hydro Station Basement; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Hydro Station Basement/Tunnel to Hi-Jump Chamber
  > Door to Hi-Jump Chamber Access
      Can Use Any Bombs

> Pickup (Hi-Jump Boots); Heals? False
  * Layers: default
  * Pickup 4; Category? Major
  * Extra - object_name: oItemHijump
  > Door to Hi-Jump Chamber Access
      Trivial

----------------
Autoad Playground
Extra - map_name: rm_a2a15
Extra - minimap_data: [{'x': 35, 'y': 24}, {'x': 36, 'y': 24}, {'x': 37, 'y': 24}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'111282': 'oAutrack', '111283': 'oAutrack', '111284': 'oAutrack', '111285': 'oAutrack', '111289': 'oAutoad'}
> Door to Wallfire Venue; Heals? False
  * Layers: default
  * Open Transition to Wallfire Venue/Door to Autoad Playground
  * Extra - instance_id: 111532
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 160
  > Horizontal Dock to Shootblock Stairway
      Trivial
  > Pickup (Top Missile Tank)
      All of the following:
          Can Use Any Bombs and Tunnel Climb
          Any of the following:
              # A way to get into hole
              Can Use Spider Ball
              # IBJ
              Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
              All of the following:
                  # Standing: https://www.youtube.com/watch?v=OjJ5JGlTv_8
                  Any of the following:
                      Hi-Jump Boots or Space Jump
                      Walljump (Advanced) and Can Walljump
                  Power Grip or Mid-Air Morph (Advanced)

> Horizontal Dock to Shootblock Stairway; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Shootblock Stairway/Horizontal Dock to Autoad Playground
  > Door to Wallfire Venue
      Trivial
  > Pickup (Bottom Missile Tank)
      Can Use Any Bombs and Low Mid-Air Morph Tunnel Climb

> Pickup (Top Missile Tank); Heals? False
  * Layers: default
  * Pickup 153; Category? Minor
  * Extra - object_name: oItemM_153
  > Door to Wallfire Venue
      Can Use Any Bombs and Tunnel Climb

> Pickup (Bottom Missile Tank); Heals? False
  * Layers: default
  * Pickup 154; Category? Minor
  * Extra - object_name: oItemM_154
  > Horizontal Dock to Shootblock Stairway
      Can Use Any Bombs and Low Mid-Air Morph Tunnel Climb

----------------
Wallfire Venue
Extra - map_name: rm_a2a16
Extra - minimap_data: [{'x': 34, 'y': 24}, {'x': 34, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'111545': 'oWallfire2', '111546': 'oWallfire2', '111547': 'oWallfire2'}
> Door to Autoad Playground; Heals? False
  * Layers: default
  * Open Transition to Autoad Playground/Door to Wallfire Venue
  * Extra - instance_id: 111580
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 160
  > Door to Hydro Station Basement
      Trivial

> Door to Hydro Station Basement; Heals? False
  * Layers: default
  * Open Transition to Hydro Station Basement/Door to Wallfire Venue
  * Extra - instance_id: 111581
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 400
  > Door to Autoad Playground
      Power Grip Wall

----------------
Hydro Station Basement
Extra - map_name: rm_a2a17
Extra - minimap_data: [{'x': 35, 'y': 25}, {'x': 36, 'y': 25}, {'x': 37, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'111587': 'oAutrack', '111591': 'oAutoad', '111592': 'oAutoad'}
> Door to Wallfire Venue; Heals? False
  * Layers: default
  * Open Transition to Wallfire Venue/Door to Hydro Station Basement
  * Extra - instance_id: 111649
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 160
  > Pickup (Left Missile Tank)
      Can Use Any Bombs and Tunnel Climb

> Tunnel to Hi-Jump Chamber; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Hi-Jump Chamber/Tunnel to Hydro Station Basement
  > Pickup (Energy Tank)
      Morph Ball
  > Pickup (Right Missile Tank)
      All of the following:
          Can Use Any Bombs
          Any of the following:
              Can Use Spider Ball
              # IBJ
              Infinite Bomb Jumping (Advanced) and Can IBJ and Can Use Bombs
              All of the following:
                  # As standing
                  Hi-Jump Boots or Space Jump
                  Power Grip or Mid-Air Morph (Advanced)
              All of the following:
                  # Hardcore way by walljumping on right side and gliding to the left: https://www.youtube.com/watch?v=djxanKz5hi0
                  Morph Glide (Ludicrous) and Walljump (Intermediate) and Can Walljump
                  Any of the following:
                      Power Grip
                      Walljump (Expert) and Can Walljump

> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 157; Category? Minor
  * Extra - object_name: oItemETank_157
  > Tunnel to Hi-Jump Chamber
      Morph Ball

> Pickup (Right Missile Tank); Heals? False
  * Layers: default
  * Pickup 156; Category? Minor
  * Extra - object_name: oItemM_156
  > Tunnel to Hi-Jump Chamber
      Can Use Any Bombs and Tunnel Climb

> Pickup (Left Missile Tank); Heals? False
  * Layers: default
  * Pickup 155; Category? Minor
  * Extra - object_name: oItemM_155
  > Door to Wallfire Venue
      Can Use Any Bombs

----------------
Inner Hydro Station Pipe
Extra - map_name: rm_a2a18
Extra - minimap_data: [{'x': 36, 'y': 23}, {'x': 37, 'y': 23}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Inner Alpha Nest South; Heals? False; Default Node
  * Layers: default
  * Open Transition to Inner Alpha Nest South/Door to Inner Hydro Station Pipe
  * Extra - instance_id: 111667
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 144
  > Door to Shootblock Stairway
      Trivial

> Door to Shootblock Stairway; Heals? False
  * Layers: default
  * Open Transition to Shootblock Stairway/Door to Inner Hydro Station Pipe
  * Extra - instance_id: 111668
  * Extra - facing: left
  * Extra - x: 640
  * Extra - y: 144
  > Door to Inner Alpha Nest South
      Trivial
  > Pipe to The Tower
      Any of the following:
          High Mid-Air Morph Tunnel Climb
          All of the following:
              Morph Ball
              Any of the following:
                  Hi-Jump Boots
                  # Shinespark up the pipe, then fall down into it
                  Speed Booster and Shinesparking Tricks (Beginner)

> Pipe to The Tower; Heals? False
  * Layers: default
  * Teleporter to Southern Cave Pipe/Pipe to Hydro Station
  * Extra - instance_id: 111669
  * Extra - dest_x: 200
  * Extra - dest_y: 128
  > Door to Shootblock Stairway
      Morph Ball

----------------
Water Turbine Station Pipe
Extra - map_name: rm_a2a19
Extra - minimap_data: [{'x': 30, 'y': 23}, {'x': 31, 'y': 23}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 192, 'should_wave': True, 'wave_speed': 0.01, 'wave_height': 0.1}
> Horizontal Dock to Water Turbine Station; Heals? False; Default Node
  * Layers: default
  * 3-Tiles High Dock to Water Turbine Station/Horizontal Dock to Water Turbine Station Pipe
  > Pipe to Genetics Laboratory
      Morph Ball

> Pipe to Genetics Laboratory; Heals? False
  * Layers: default
  * Teleporter to Laboratory Pipe/Pipe to Hydro Station
  * Extra - instance_id: 111691
  * Extra - dest_x: 152
  * Extra - dest_y: 128
  > Horizontal Dock to Water Turbine Station
      Morph Ball

----------------
Breeding Grounds Entrance
Extra - map_name: rm_a2c01
Extra - minimap_data: [{'x': 28, 'y': 19}, {'x': 28, 'y': 20}, {'x': 28, 'y': 21}, {'x': 28, 'y': 22}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
Extra - enemy_data: {'111708': 'oTsumuri', '111709': 'oTsumuri', '111710': 'oTsumuri', '111711': 'oTsumuri', '111712': 'oTsumuri', '111713': 'oTsumuri'}
> Horizontal Dock to Hydro Station Exterior (Top); Heals? False
  * Layers: default
  * 3-Tiles High Dock to Hydro Station Exterior/Horizontal Dock to Breeding Grounds Entrance (Top)
  > EMPBall
      Any of the following:
          Tunnel Climb
          Morph Ball and Mid-Air Morph (Intermediate)

> Horizontal Dock to Hydro Station Exterior (Bottom); Heals? False
  * Layers: default
  * 3-Tiles High Dock to Hydro Station Exterior/Horizontal Dock to Breeding Grounds Entrance (Bottom)
  > Tunnel to Breeding Grounds Save Station
      All of the following:
          Morph Ball
          Any of the following:
              # IBJ
              Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
              # CBJ
              Charged Bomb Jump (Intermediate) and Can Use Charged Bomb Jump
              All of the following:
                  # Jump into hole via items
                  # Get into tunnel
                  Power Grip or Mid-Air Morph (Advanced)
                  Hi-Jump Boots or Space Jump
              All of the following:
                  # Get into hole via damage boost
                  Damage Boost (Intermediate) and Normal Damage ≥ 7
                  Any of the following:
                      # Power grip spike damage boost
                      Power Grip and Walljump (Intermediate) and Can Walljump
                      # Mir air morph spike damage boost: https://www.youtube.com/watch?v=rQav7323XNk
                      Mid-Air Morph (Ludicrous) and Walljump (Ludicrous) and Can Walljump
                      # Tsumuri damage boost - they crawl through spikes: https://www.youtube.com/watch?v=nw1Zhw0xxzM
                      Power Grip and Knowledge (Beginner)
  > Door to Speedboosting Challenge
      Trivial
  > EMPBall
      Any of the following:
          All of the following:
              Any of the following:
                  All of the following:
                      # Spider ball up
                      Can Use Spider Ball
                      Mid-Air Morph (Beginner) or Can Use Bombs or Can Use Spring Ball
                  All of the following:
                      # Hijump up
                      Hi-Jump Boots and Can Walljump
                      Any of the following:
                          Power Grip and Walljump (Intermediate)
                          Damage Boost (Intermediate) and Walljump (Expert) and Normal Damage ≥ 14
                  All of the following:
                      # Space jump up
                      Space Jump
                      Any of the following:
                          Power Grip
                          Damage Boost (Beginner) and Normal Damage ≥ 7
                          Morph Ball and Mid-Air Morph (Beginner)
              Any of the following:
                  Morph Ball and Mid-Air Morph (Intermediate)
                  All of the following:
                      Damage Boost (Intermediate) and Normal Damage ≥ 14
                      Any of the following:
                          Hi-Jump Boots or Power Grip or Space Jump
                          Walljump (Intermediate) and Can Walljump
          # IBJ
          Infinite Bomb Jumping (Advanced) and Can IBJ and Can Use Bombs

> Tunnel to Breeding Grounds Save Station; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Breeding Grounds Save Station/Tunnel to Breeding Grounds Entrance
  > Horizontal Dock to Hydro Station Exterior (Bottom)
      Morph Ball

> Door to Speedboosting Challenge; Heals? False
  * Layers: default
  * Hydro Station EMP Door to Speedboosting Challenge/Door to Breeding Grounds Entrance
  * Extra - door_instance_id: 111778
  > Horizontal Dock to Hydro Station Exterior (Bottom)
      Trivial

> Event - EMP Slot; Heals? False
  * Layers: default
  * Event EMP - Hydro Station
  > Horizontal Dock to Hydro Station Exterior (Bottom)
      Trivial

> EMPBall; Heals? False
  * Layers: default
  > Horizontal Dock to Hydro Station Exterior (Top)
      Morph Ball
  > Horizontal Dock to Hydro Station Exterior (Bottom)
      Trivial
  > Event - EMP Slot
      All of the following:
          After Area 5 - Distribution Center Energy Activated
          Any of the following:
              Can Use Bombs
              Missiles ≥ 20 and Can Shoot

----------------
Breeding Grounds Save Station
Extra - map_name: rm_a2c02
Extra - minimap_data: [{'x': 27, 'y': 22}]
Extra - unlocked_save_station: True
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Save Station; Heals? True; Spawn Point; Default Node
  * Layers: default
  * Extra - save_room: 7
  > Tunnel to Breeding Grounds Entrance
      Low Mid-Air Morph Tunnel Climb
  > Door to Breeding Grounds Shaft
      Trivial

> Tunnel to Breeding Grounds Entrance; Heals? False
  * Layers: default
  * Morph Ball Tunnel to Breeding Grounds Entrance/Tunnel to Breeding Grounds Save Station
  > Save Station
      Morph Ball

> Door to Breeding Grounds Shaft; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Shaft/Door to Breeding Grounds Save Station
  * Extra - instance_id: 111840
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 128
  * Extra - is_area_transition: True
  > Save Station
      Trivial

----------------
Breeding Grounds Shaft
Extra - map_name: rm_a2c03
Extra - minimap_data: [{'x': 26, 'y': 22}, {'x': 26, 'y': 23}, {'x': 26, 'y': 24}, {'x': 26, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Breeding Grounds Save Station; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Save Station/Door to Breeding Grounds Shaft
  * Extra - instance_id: 112031
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 128
  * Extra - is_area_transition: True
  > Middle
      Trivial

> Door to Breeding Grounds Alpha Nest East; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Alpha Nest East/Door to Breeding Grounds Shaft
  * Extra - instance_id: 112032
  * Extra - facing: left
  * Extra - x: 320
  * Extra - y: 624
  > Door to Breeding Grounds Lobby
      Trivial
  > Middle
      Any of the following:
          # Not quite Hijump Wall, because spider has additional requirement
          All of the following:
              Can Shoot
              Hi-Jump Boots or Space Jump
          All of the following:
              Can Use Spider Ball
              Any of the following:
                  Can Use Any Bombs
                  All of the following:
                      Can Shoot
                      Mid-Air Morph (Beginner) or Can Use Spring Ball
          # IBJ
          Infinite Bomb Jumping (Intermediate) and Can IBJ and Can Use Bombs
          Walljump (Intermediate) and Can Shoot and Can Walljump

> Door to Breeding Grounds Lobby; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Lobby/Door to Breeding Grounds Shaft
  * Extra - instance_id: 112033
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 864
  > Door to Breeding Grounds Alpha Nest East
      Hijump Wall

> Horizontal Dock to Breeding Grounds Overgrown Alley; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Overgrown Alley/Horizontal Dock to Breeding Grounds Shaft
  > Middle
      All of the following:
          Any of the following:
              # Destroy Blocks
              Screw Attack
              # If you come from left entrance and don't have screw, blocks get changed for speed
              Speed Booster and Disabled Entrance Rando
          Any of the following:
              # Go Through Vines
              Gravity Suit
              Damage Boost (Beginner) and Lava Damage ≥ 5

> Middle; Heals? False
  * Layers: default
  > Door to Breeding Grounds Save Station
      Power Grip Wall
  > Door to Breeding Grounds Alpha Nest East
      Can Destroy Shot Block
  > Horizontal Dock to Breeding Grounds Overgrown Alley
      All of the following:
          Screw Attack
          Any of the following:
              # Go Through Vines
              Gravity Suit
              Damage Boost (Beginner) and Lava Damage ≥ 5

----------------
Breeding Grounds Alpha Nest East
Extra - map_name: rm_a2c04
Extra - minimap_data: [{'x': 27, 'y': 24}, {'x': 28, 'y': 24}, {'x': 28, 'y': 25}, {'x': 29, 'y': 24}, {'x': 29, 'y': 25}, {'x': 30, 'y': 24}, {'x': 30, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Breeding Grounds Shaft; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Shaft/Door to Breeding Grounds Alpha Nest East
  * Extra - instance_id: 112388
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 144
  > Event - Alpha
      All of the following:
          Defeat dodging Alpha
          Any of the following:
              Movement (Beginner) or Power Grip Wall
              Any of the following:
                  # Go through vines
                  Gravity Suit
                  Damage Boost (Beginner) and Lava Damage ≥ 15

> Event - Alpha; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Breeding Grounds Upper Right Alpha
  > Door to Breeding Grounds Shaft
      Hijump Wall
  > Pickup (Alpha)
      Trivial

> Pickup (Alpha); Heals? False
  * Layers: default
  * Pickup 359; Category? Minor
  * Extra - object_name: oItemDNA_359
  > Event - Alpha
      Trivial

----------------
Breeding Grounds Lobby
Extra - map_name: rm_a2c05
Extra - minimap_data: [{'x': 24, 'y': 25}, {'x': 24, 'y': 26}, {'x': 24, 'y': 27}, {'x': 25, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Breeding Grounds Shaft; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Shaft/Door to Breeding Grounds Lobby
  * Extra - instance_id: 112629
  * Extra - facing: left
  * Extra - x: 640
  * Extra - y: 144
  > Top
      Trivial

> Horizontal Dock to Breeding Grounds Gamma Nest; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Gamma Nest/Horizontal Dock to Breeding Grounds Lobby
  > Top
      Can Destroy Shot Block and Power Grip Wall

> Door to Breeding Grounds Alpha Nest West; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Alpha Nest West/Door to Breeding Grounds Lobby
  * Extra - instance_id: 112631
  * Extra - facing: right
  * Extra - x: 0
  * Extra - y: 144
  > Top
      Trivial

> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 158; Category? Minor
  * Extra - object_name: oItemETank_158
  > Top
      Can Use Spider Ball or Go Through Vines

> Top; Heals? False
  * Layers: default
  > Door to Breeding Grounds Shaft
      Trivial
  > Horizontal Dock to Breeding Grounds Gamma Nest
      Can Destroy Shot Block
  > Door to Breeding Grounds Alpha Nest West
      Trivial
  > Pickup (Energy Tank)
      All of the following:
          Can Use Any Bombs
          Any of the following:
              Can Use Spider Ball
              All of the following:
                  Go Through Vines
                  Mid-Air Morph (Intermediate) or Tunnel Climb

----------------
Breeding Grounds Alpha Nest West
Extra - map_name: rm_a2c06
Extra - minimap_data: [{'x': 19, 'y': 23}, {'x': 19, 'y': 24}, {'x': 20, 'y': 23}, {'x': 20, 'y': 24}, {'x': 21, 'y': 23}, {'x': 21, 'y': 24}, {'x': 21, 'y': 25}, {'x': 22, 'y': 23}, {'x': 22, 'y': 24}, {'x': 22, 'y': 25}, {'x': 23, 'y': 23}, {'x': 23, 'y': 24}, {'x': 23, 'y': 25}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Breeding Grounds Lobby; Heals? False
  * Layers: default
  * Open Transition to Breeding Grounds Lobby/Door to Breeding Grounds Alpha Nest West
  * Extra - instance_id: 113031
  * Extra - facing: left
  * Extra - x: 1600
  * Extra - y: 624
  > Dock to Breeding Grounds Overgrown Alley
      All of the following:
          Speed Booster and Shinesparking Tricks (Intermediate)
          Any of the following:
              # Go Through Vines
              Gravity Suit
              Damage Boost (Beginner) and Lava Damage ≥ 60
  > Event - Alpha
      All of the following:
          Defeat dodging Alpha
          Any of the following:
              Any of the following:
                  # Go Through Vines -  bottom way
                  Gravity Suit
                  Damage Boost (Beginner) and Lava Damage ≥ 80
              Any of the following:
                  # Top way over floating blocks
                  Space Jump
                  All of the following:
                      # Hijump Method
                      Hi-Jump Boots
                      Any of the following:
                          Power Grip
                          Walljump (Advanced) and Can Walljump
                  All of the following:
                      # Spider Method
                      Can Use Spider Ball
                      Mid-Air Morph (Intermediate) or Can Use Bombs or Can Use Spring Ball
                  # WJ Method
                  Morph Ball and Morph Glide (Intermediate) and Walljump (Advanced) and Can Walljump
                  # CBJ method
                  Charged Bomb Jump (Advanced) and Can Use Charged Bomb Jump
                  All of the following:
                      # IBJ method
                      Can IBJ and Can Use Bombs
                      Diagonal Infinite Bomb Jumping (Advanced) or Infinite Bomb Jumping (Advanced)

> Dock to Breeding Grounds Overgrown Alley; Heals? False
  * Layers: default
  * Open Passage to Breeding Grounds Overgrown Alley/Dock from Breeding Grounds Alpha Nest West
  * TODO: Vertical Dock info

> Event - Alpha; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Breeding Grounds Left Alpha
  > Door to Breeding Grounds Lobby
      Go Through Vines or Hijump Wall
  > Pickup (Alpha)
      Trivial

> Pickup (Alpha); Heals? False
  * Layers: default
  * Pickup 361; Category? Minor
  * Extra - object_name: oItemDNA_361
  > Event - Alpha
      Trivial

----------------
Breeding Grounds Gamma Nest
Extra - map_name: rm_a2c07
Extra - minimap_data: [{'x': 25, 'y': 27}, {'x': 26, 'y': 27}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Horizontal Dock to Breeding Grounds Lobby; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Lobby/Horizontal Dock to Breeding Grounds Gamma Nest
  > Horizontal Dock to Breeding Grounds Alpha Nest South
      Trivial

> Horizontal Dock to Breeding Grounds Alpha Nest South; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Alpha Nest South/Horizontal Dock to Breeding Grounds Gamma Nest
  > Horizontal Dock to Breeding Grounds Lobby
      Trivial
  > Event - Gamma
      After Metroids Area 2 - Breeding Grounds Lower Right Alpha and Defeat dodging Gamma

> Event - Gamma; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Breeding Grounds Gamma
  > Horizontal Dock to Breeding Grounds Alpha Nest South
      Trivial
  > Pickup (Gamma)
      Trivial

> Pickup (Gamma); Heals? False
  * Layers: default
  * Pickup 373; Category? Minor
  * Extra - object_name: oItemDNA_373
  > Event - Gamma
      Trivial

----------------
Breeding Grounds Alpha Nest South
Extra - map_name: rm_a2c08
Extra - minimap_data: [{'x': 27, 'y': 26}, {'x': 27, 'y': 27}, {'x': 27, 'y': 28}, {'x': 28, 'y': 26}, {'x': 28, 'y': 27}, {'x': 28, 'y': 28}, {'x': 29, 'y': 26}, {'x': 29, 'y': 27}, {'x': 29, 'y': 28}, {'x': 30, 'y': 26}, {'x': 30, 'y': 27}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Horizontal Dock to Breeding Grounds Gamma Nest; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Gamma Nest/Horizontal Dock to Breeding Grounds Alpha Nest South
  > Event - Alpha
      All of the following:
          Defeat dodging Alpha
          Any of the following:
              Space Jump
              Any of the following:
                  # Go through Vines
                  Gravity Suit
                  Damage Boost (Beginner) and Lava Damage ≥ 35
              Hi-Jump Boots and Movement (Intermediate)
              All of the following:
                  # WJ + Glide from left wall
                  Morph Ball and Morph Glide (Intermediate) and Walljump (Advanced) and Can Walljump
                  Any of the following:
                      Power Grip
                      Walljump (Expert) and Can Walljump
              All of the following:
                  # Spider Method
                  Can Use Spider Ball
                  Mid-Air Morph (Intermediate) or Disabled Entrance Rando or Can Use Bombs or Can Use Spring Ball
              # CBJ method
              Charged Bomb Jump (Advanced) and Can Use Charged Bomb Jump
              All of the following:
                  # IBJ method
                  Can IBJ and Can Use Bombs
                  Diagonal Infinite Bomb Jumping (Advanced) or Infinite Bomb Jumping (Advanced)

> Event - Alpha; Heals? False
  * Layers: default
  * Event Metroids Area 2 - Breeding Grounds Lower Right Alpha
  > Horizontal Dock to Breeding Grounds Gamma Nest
      Any of the following:
          Space Jump Wall
          Go Through Vines and Hijump Wall
          Movement (Intermediate) and Power Grip Wall
  > Pickup (Alpha)
      Trivial

> Pickup (Alpha); Heals? False
  * Layers: default
  * Pickup 360; Category? Minor
  * Extra - object_name: oItemDNA_360
  > Event - Alpha
      Trivial

----------------
Breeding Grounds Overgrown Alley
Extra - map_name: rm_a2c09
Extra - minimap_data: [{'x': 20, 'y': 22}, {'x': 21, 'y': 22}, {'x': 22, 'y': 22}, {'x': 23, 'y': 22}, {'x': 24, 'y': 22}, {'x': 24, 'y': 23}, {'x': 25, 'y': 23}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Horizontal Dock to Breeding Grounds Shaft; Heals? False
  * Layers: default
  * 3-Tiles High Dock to Breeding Grounds Shaft/Horizontal Dock to Breeding Grounds Overgrown Alley
  > Middle
      Any of the following:
          # Go Through Vines
          Gravity Suit
          Damage Boost (Beginner) and Lava Damage ≥ 25

> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 161; Category? Minor
  * Extra - object_name: oItemM_161
  > Middle
      Trivial

> Pickup (Power Bomb Tank); Heals? False
  * Layers: default
  * Pickup 160; Category? Minor
  * Extra - object_name: oItemPB_160
  > Middle
      Any of the following:
          # Go Through Vines
          Gravity Suit
          Damage Boost (Beginner) and Lava Damage ≥ 10

> Dock from Breeding Grounds Alpha Nest West; Heals? False
  * Layers: default
  * Back Only to Breeding Grounds Alpha Nest West/Dock to Breeding Grounds Overgrown Alley
  * TODO: Vertical Dock info
  > Pickup (Missile Tank)
      Tunnel Climb

> Middle; Heals? False
  * Layers: default
  > Horizontal Dock to Breeding Grounds Shaft
      Any of the following:
          # Go Through Vines
          Gravity Suit
          Damage Boost (Beginner) and Lava Damage ≥ 25
  > Pickup (Power Bomb Tank)
      All of the following:
          Can Use Power Bombs
          Any of the following:
              # Go Through Vines
              Gravity Suit
              Damage Boost (Beginner) and Lava Damage ≥ 10

----------------
Speedboosting Challenge
Extra - map_name: rm_a2c10
Extra - minimap_data: [{'x': 25, 'y': 21}, {'x': 26, 'y': 21}, {'x': 27, 'y': 21}]
Extra - light_level: 0
Extra - liquid_info: {'liquid_type': 0, 'liquid_level': 0}
> Door to Breeding Grounds Entrance; Heals? False
  * Layers: default
  * Normal Door to Breeding Grounds Entrance/Door to Speedboosting Challenge
  * Extra - door_instance_id: 113636
  > Pickup (Super Missile Tank)
      All of the following:
          Speed Booster
          Any of the following:
              # Get charge
              Can Shoot Super Missile
              # https://youtu.be/VLu8ujljuGg
              Knowledge (Intermediate)
          # Destroy blocks
          Movement (Beginner) or Shinesparking Tricks (Beginner)

> Pickup (Super Missile Tank); Heals? False
  * Layers: default
  * Pickup 162; Category? Minor
  * Extra - object_name: oItemSM_162
  > Door to Breeding Grounds Entrance
      Can Use Any Bombs

